Untwisting Iron Roots
You manipulate the earth beneath your feet to throw your enemies off balance, leaving chunks of rock and rubble behind. Creatures within range take 2d6 bludgeoning damage, with a basic Reflex save; on a failed save, they also fall Prone. The affected area becomes difficult terrain, but you can move through the difficult terrain normally.
Heightened (+1) The damage increases by 1d6.