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Shadow Blast

Area varies

Defense @Check[reflex|basic|options:area-effect] or @Check[will|basic|options:area-effect] (target's choice)


You shape the shadow substance of the Netherworld into a blast. Choose @Damage[(@item.rank+1)d8[acid]|options:area-damage], @Damage[(@item.rank+1)d8[bludgeoning]|options:area-damage], @Damage[(@item.rank+1)d8[cold]|options:area-damage], @Damage[(@item.rank+1)d8[electricity]|options:area-damage], @Damage[(@item.rank+1)d8[fire]|options:area-damage], @Damage[(@item.rank+1)d8[force]|options:area-damage], @Damage[(@item.rank+1)d8[piercing]|options:area-damage], @Damage[(@item.rank+1)d8[slashing]|options:area-damage], @Damage[(@item.rank+1)d8[sonic]|options:area-damage], or @Damage[(@item.rank+1)d8[spirit]|options:area-damage] damage, and choose a @Template[cone|distance:30], a @Template[burst|distance:15] within 120 feet, or a @Template[line|distance:50]. The blast deals 6d8 damage of the type you chose to each creature in the area.


Heightened (+1) The damage increases by 1d8.