Deity's Strike
A manifested version of your deity's favored weapon appears in the air above and attacks the target, using your spell attack roll. On a hit, the weapon deals 7d12 force damage, or double damage on a critical hit.
After the attack, whether it succeeds or fails, divine energy bursts from the weapon in a shock wave. It emits in a @Template[line|distance:30|width:10]{10-foot-wide, 30-foot-long line} starting from the target and continuing in a direction you choose. Choose an alignment your deity has (chaotic, evil, good, or lawful). Your target and any other creatures within the area of the spell take @Damage[(ternary(gte(@item.rank,9),6,5))d6[spirit]|shortLabel] damage of the chosen alignment type, with a basic Reflex save. The spell gains the trait of the alignment you choose. If your deity is true neutral, the weapon doesn't create a shock wave.
Heightened (9th) The force damage increases by 1d12 and the alignment damage increases by 1d6.