Befuddle
You sow seeds of confusion in your target's mind, causing its actions and thoughts to become clumsy.
Critical Success The target is unaffected.
Success The target is Clumsy 1 and Stupefied 1.
Failure The target is Clumsy 2 and Stupefied 2.
Critical Failure The target is Clumsy 3, Stupefied 3, and Confused.